Topic

Design ethics

Every design nudges someone toward something. Design ethics is about whose interest the nudge serves - the line between helping people decide and tricking them into it. The techniques are not hard to learn; the harder part is choosing not to use the ugly ones, even when they work.

This cluster looks squarely at the manipulative end of the craft - the dark patterns and deceptive defaults that buy a short-term number by spending users' trust - so you can name them, resist the pressure to ship them, and build the honest version instead.

Each entry shows the trick working on you first, because the pull is far easier to refuse once you have felt how well it pulls.

The design ethics entries 11

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