Topic

Laws & principles

UX collects laws the way other fields collect equations - Jakob's, Tesler's, the Gestalt principles - and designers reach for them to settle arguments. The trouble is that a law quoted from memory is easy to misapply; a law you have actually felt is one whose edges you know.

These are the named rules and rules of thumb that turn up in every critique. Each packs a real observation about people into a phrase short enough to wield - which is exactly why it pays to know what the phrase genuinely claims, and where it stops being true.

So each entry hands you the principle to operate rather than recite: you do the thing, watch the effect land on yourself, and come away able to tell when it applies and when someone is just name-dropping it.

The laws & principles entries 15

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