Topic

Interaction design

Interaction design is the conversation between you and an interface, turn by turn: you act, it responds. Get the turns right, and people stop noticing the interface at all. Try the examples on this page to see how it works.

This cluster is about those turns - the hint that tells you something is clickable, the response that confirms it worked, the distance your cursor has to travel, the handful of words that carry the moment. Small mechanics, but they decide whether an action feels effortless or like wading through treacle.

Each entry stages the mechanic so you feel it on yourself first - the mis-click, the missing acknowledgement, the button that finally reads right - then explains what made the difference.

The interaction design entries 19

Know these already? Take the interaction design quiz, or revise the terms with flashcards.